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ZORK(1) DEC 2024 USER COMMANDS

NAME

DungeonOfEthan - a text-based adventure in the fictional Ethan's mind.

SYNOPSIS (IMAGES)

DESCRIPTION

Dungeon of Ethan is a Java-based implementation of the classic Zork logic. The player explores a complex dungeon, solving puzzles and completing quests using natural language commands built with object-oriented programming and design.

Features include a custom parser, state-saving mechanics, quests, item hints, random events, and a weighted inventory system.

CONTROLS

  • n, s, e, w : Move in cardinal directions.
  • take [item] : Add item to inventory.
  • examine [obj] : Get detailed description.
  • hint [obj] : show item actions.
  • take [questName] quest : Take a quest from quest board.
  • qb/quests : view current quests.
  • submit/turnin [questName] : submit a quest at it's questboard.

AUTHORS

Written by Ethan Bostick, Brooke Breneman, and Keith Gray. Based on original works by Infocom.


ProjectBadMath(1) MAY 2024 USER COMMANDS

NAME

SpaceGame - An experimental text-based strategy game.

DESCRIPTION

The first game I designed from the ground up as a Freshman final project. The design process and implementation of this game greatly highlighted the value of our future object oriented design education.

Features include terminal-based input, semi turn-based combat, procedural maps, and a replayable gameplay loop revolving around scoring.

CONTROLS

  • help : view the game manual.
  • qqq : quit the game and show end stats.

AUTHORS

Written by Ethan Bostick and Garrett Mckenzie. Fueled by coffee and built through late nights.